
These models are from my senior capstone game Broken Manor, done in Unreal Engine 5.
Modeled and Rigged in 3DS Max, Textured in Substance Painter
Vertices per model: 3,807 – 4,732
Textures 1024×1024 px






These models are from my senior capstone game Broken Manor, done in Unreal Engine 5.
Modeled and Rigged in 3DS Max, Textured in Substance Painter
Vertices per model: 3,807 – 4,732
Textures 1024×1024 px




