Chroma Spectra

Chroma Spectra is a mystery puzzle game where a medium is attempting to help ghost move onto the afterlife. I was in charge of art and puzzle design as well as the coding for the color change mechanic and level progression.

This project let me learn how to make a cinematic, tracking player progress and creating an interface class in Unity.


The main mechanic in Chroma Spectra is an ocarina that can change the color of the level, while revealing/hiding certain objects. It can be played in browser on Itch.io or downloaded as an executible for Windows, Mac, and Linux.


ChromaSpectra has been showcased among other GMU student games at HashTag Con 2023 and GAMEmason 2024.